DOOM (2016) - VARIOUS PROPS. CONCEPTS BY EMERSON TUNG, ALEX PALMA, JON LANE, AND PROG WANG. ALL IMAGES © ID SOFTWARE, LLC, A ZENIMAX MEDIA COMPANY.
One of the requirements for completing my Masters degree was to make a thesis artifact, and an accompanying paper.
This paper covers the creation of an artifact, and tests various environmental illusions on their effectiveness of creating an immersive game world, while reducing the workload on developers.
The purpose of this thesis is to identify and construct environmental illusions which create an immersive gameplay experience. The thesis presents a possible solution to creating an exciting and novel world that is enjoyable to the player without using a large amount of production resources. The accompanying artifact displays the usage of different environmental illusions.
Titles shipped include DOOM ETERNAL, DOOM VFR, and DOOM (2016).