Thesis Artifact


 

The purpose of this thesis is to identify and construct environmental illusions which create an immersive gameplay experience.  The thesis presents a possible solution to creating an exciting and novel world that is enjoyable to the player without using a large amount of production resources. The accompanying artifact displays the usage of different environmental illusions.

Click here to download the thesis document (PDF) Al-Tamimi_Hammed_MIT_Thesis

 

Below are screenshots from throughout the artifact. I assembled the artifact in UDK.

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Below is a breakdown of the Kismet scripts, and the layout of the level.

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Below are breakdowns of some of the modular assets I created for the artifact.